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Tides of numenera oddities
Tides of numenera oddities












tides of numenera oddities

Without them characters felt like plastic dolls, disjointed from the map they were running on, especially in dark places like the Bloom. Now this rather large list may have been dismissed by me if it weren't for other glaring problems in the game: And again, it doesn't even remotely look like this. Whatever it was supposed to be it all ended up stuffed in the Calm and Calm itself is not that big. Castoff's Labyrinth and Hall of Lingering Reflections. There is always one single ending slide about the protagonist and what counts for legacy is a small blurb at the end of it, painted in very general strokes of your dominant Tides. I don't think you can call a bunch of slides, most of which about npcs you met in the game, count as expansive. I'm not sure I've heard a single piece of live orchestra in the entire game, whole music felt very muted and tame and badly placed in the game as tracks occasionally overlapped. Remember that pretty promo art? What's left of it is just a Mere (black and white text adventure). The Toy companion and another unnamed one.

#TIDES OF NUMENERA ODDITIES FREE#

And no, you cannot join many different factions as you did in PS:T, only one is joinable with a single benefit of free sleeping, that's it. Jagged Dream at least was mentioned in the game. The Order of Flagellants and Austerities and the Jagged Dream. Remember that video where you actually go there? Now it's just a stub, one small area fathom in your mind. Additional Major City: Oasis of M'ra Jolios. I've finished the game and man it sucks so bad in many ways.įirst things that disappointed me - CUT STRETCH GOALS:














Tides of numenera oddities